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121. Thorax bonus is broken :/ - in Ships and Modules [original thread]
Edited by: Iachrites Archveult on 30/11/2004 12:09:32 Edited by: Iachrites Archveult on 30/11/2004 12:04:27 Edited by: Iachrites Archveult on 30/11/2004 12:03:12 Can I point out that if you apply it to the penalty, then it would be a p...
- by Iachrites Archveult - at 2004.11.30 11:59:00
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122. Lack of Isotopes in 0.0 - in Science and Industry [original thread]
Edited by: Iachrites Archveult on 30/11/2004 10:29:18 Originally by: Nepereta Poor yields of isotopes noted in 0.0 is this some kind of game flaw? Absolute crap minerals in > 0.5, is this some kind of game flaw? Your answer to ...
- by Iachrites Archveult - at 2004.11.30 10:26:00
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123. Lack of Isotopes in 0.0 - in Science and Industry [original thread]
Edited by: Iachrites Archveult on 30/11/2004 10:29:18 Originally by: Nepereta Poor yields of isotopes noted in 0.0 is this some kind of game flaw? Absolute crap minerals in > 0.5, is this some kind of game flaw? Your answer to ...
- by Iachrites Archveult - at 2004.11.30 10:26:00
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124. Destroyers, the death of interceptors - in Ships and Modules [original thread]
Signed - and the Inty pilots must pray, pray and pray again that the day of T2 destroyers is far, far off... Iac
- by Iachrites Archveult - at 2004.11.26 15:32:00
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125. Destroyers, the death of interceptors - in Ships and Modules [original thread]
Signed - and the Inty pilots must pray, pray and pray again that the day of T2 destroyers is far, far off... Iac
- by Iachrites Archveult - at 2004.11.26 15:32:00
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126. Fitting requirements on Strip Miners I - in Ships and Modules [original thread]
The barges can fit them even though the CPU/PG looks crazy - it a barge bonus. (I agree it isn't very clear) Iac
- by Iachrites Archveult - at 2004.11.26 14:08:00
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127. Fitting requirements on Strip Miners I - in Ships and Modules [original thread]
The barges can fit them even though the CPU/PG looks crazy - it a barge bonus. (I agree it isn't very clear) Iac
- by Iachrites Archveult - at 2004.11.26 14:08:00
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128. Brutix sucks - Totally imbalanced! :/// - in Ships and Modules [original thread]
Edited by: Iachrites Archveult on 26/11/2004 14:08:52 I'm inclined to think that the Brutix is a break with 'Gallente Tactical Philosophy'. I note that it has a drone bay capable of carrying four heavys/10 mediums (1000) as opposed to the Fer...
- by Iachrites Archveult - at 2004.11.26 14:00:00
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129. Brutix sucks - Totally imbalanced! :/// - in Ships and Modules [original thread]
Edited by: Iachrites Archveult on 26/11/2004 14:08:52 I'm inclined to think that the Brutix is a break with 'Gallente Tactical Philosophy'. I note that it has a drone bay capable of carrying four heavys/10 mediums (1000) as opposed to the Fer...
- by Iachrites Archveult - at 2004.11.26 14:00:00
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130. tech II parts blueprint and shiva - in Market Discussions [original thread]
It should eventually reduce the prices of T2 equip and ships. The saving on T1 stuff through BPCs and mins should now be replicated through mins -> components -> end product + BPCs required. However, it will most likely be a slow descent a...
- by Iachrites Archveult - at 2004.11.26 11:36:00
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131. tech II parts blueprint and shiva - in Market Discussions [original thread]
It should eventually reduce the prices of T2 equip and ships. The saving on T1 stuff through BPCs and mins should now be replicated through mins -> components -> end product + BPCs required. However, it will most likely be a slow descent a...
- by Iachrites Archveult - at 2004.11.26 11:36:00
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132. Named items sellable on market? - in Market Discussions [original thread]
OK. Explain to me the ridiculousness of the order limits - genuine question, I want to know your reasoning. I'm a station to station trader and I find the new market an absolute boon. It has increased my profits per hour greatly simply by the e...
- by Iachrites Archveult - at 2004.11.26 11:32:00
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133. Named items sellable on market? - in Market Discussions [original thread]
OK. Explain to me the ridiculousness of the order limits - genuine question, I want to know your reasoning. I'm a station to station trader and I find the new market an absolute boon. It has increased my profits per hour greatly simply by the e...
- by Iachrites Archveult - at 2004.11.26 11:32:00
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134. Named items sellable on market? - in Market Discussions [original thread]
Good!
- by Iachrites Archveult - at 2004.11.26 10:48:00
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135. Named items sellable on market? - in Market Discussions [original thread]
Good!
- by Iachrites Archveult - at 2004.11.26 10:48:00
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136. Reactions - in Science and Industry [original thread]
Edited by: Iachrites Archveult on 24/11/2004 16:16:30 Caveat: the following is my theoretical understanding not experience. (Any flaws attributable to that fact ;) ) My understanding is that the chemicals come from moon-mining. There are two...
- by Iachrites Archveult - at 2004.11.24 16:04:00
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137. Reactions - in Science and Industry [original thread]
Edited by: Iachrites Archveult on 24/11/2004 16:16:30 Caveat: the following is my theoretical understanding not experience. (Any flaws attributable to that fact ;) ) My understanding is that the chemicals come from moon-mining. There are two...
- by Iachrites Archveult - at 2004.11.24 16:04:00
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138. Clone Failed - in EVE General Discussion [original thread]
...of course... he didn't get shot: 'self-destruct' Iac
- by Iachrites Archveult - at 2004.11.24 15:47:00
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139. Clone Failed - in EVE General Discussion [original thread]
...of course... he didn't get shot: 'self-destruct' Iac
- by Iachrites Archveult - at 2004.11.24 15:47:00
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140. About negative comments to CCP. - in EVE General Discussion [original thread]
I'm not a mod, so no doubt you won't welcome my comments but I'm going to spout anyway... I actually agree with you that CCP are not the world's best communicators. I disagree with your views on IT project management but that's for another thre...
- by Iachrites Archveult - at 2004.11.24 14:39:00
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